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In the module of 'Storytelling for Animation', we were allocated six sessions with Frankie, our lecturer for 'Cinematography...

In the module of 'Storytelling for Animation', we were allocated six sessions with Frankie, our lecturer for 'Cinematography'. After consulting with our second year peers and watching some of their cinematography final pieces, my group and I came to a realisation that most of the themes were horror and we didn't really want to tap into that. After...

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Just going to be upfront and admit that hearing the entire process of constraints and how it worked, really made me need a moment to breathe...

Just going to be upfront and admit that hearing the entire process of constraints and how it worked, really made me need a moment to breathe. But! I watched some tutorials online, which is definitely somewhat different than what Georg has taught us all. However, we're all supposed to make our own decisions when it comes to stuff...

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After the attempt on Monty's jazzy walk, this week's task was to play around with a rig called Mery! I thought we had to do only one...

After the attempt on Monty's jazzy walk, this week's task was to play around with a rig called Mery! I thought we had to do only one pose, but in face, we had to do 6 key poses with the Mery rig. Honestly, compared to the Monty task... this was so much easier and so much fun. Brief through:...

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ATTACK OF THE PUGGO!: Now that I've gained your attention with a mischievous pug, a.k.a., mission accomplished! Today's p...

ATTACK OF THE PUGGO!: Now that I've gained your attention with a mischievous pug, a.k.a., mission accomplished! Today's post is going to be about water splashes. Ta-da! Just imagine those bottles of shampoo/soap that the puggo went super ruff at plopping into the tub full of water. What happens? The water goes splash. Before I actually started animating...

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Here we go again with a weekly task in 3D!! Much excitement (I'm kidding). It just gets trickier and trickier, week after week. Well, in...

Here we go again with a weekly task in 3D!! Much excitement (I'm kidding). It just gets trickier and trickier, week after week. Well, in the previous week, we had to animate a fox rig jumping about with the effect of 'overlap and follow through'. This week however... we had to animate a Mike Wazowski doppelganger (also known...

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I personally feel that stop-motion requires more time and effort into making just one second of footage work well. Taking into account that ...

I personally feel that stop-motion requires more time and effort into making just one second of footage work well. Taking into account that it took me at least half an hour just to check the armature of the puppets, tightening and loosening the joints to make sure it will work properly for a single action. I'm not gonna...

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I've always been hearing people talk about walk cycles, blablabla. In my opinion, walk cycles are also a main bit in animation because y...

I've always been hearing people talk about walk cycles, blablabla. In my opinion, walk cycles are also a main bit in animation because you can determine or recognise a certain character or their emotions just by their walk itself. If you look hard enough, every single one of us has a specific walk cycle when we're at ease...

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Going into stop-motion classes in the beginning of the term was more of constantly asking ourselves on when will we be actually having hands...

Going into stop-motion classes in the beginning of the term was more of constantly asking ourselves on when will we be actually having hands on sessions with the puppets. Soon, our prayers have been answered. Not gonna lie, the puppets for us beginners were a little creepy looking... but, hey, who doesn't love a creepy looking puppet? Maybe...

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It's a weekly thing of me going into a 3D session trying to process whatever that is going on in the big screen. After the session, I le...

It's a weekly thing of me going into a 3D session trying to process whatever that is going on in the big screen. After the session, I leave the studio with a head full of positivity of "I-so-know-how-to-do-it-and-I-can't-wait-to-animate-it-later". Then when the time comes for me to sit down and actually start up Maya to animate the rigs... that's...

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I like how animation is a medium that manages to catch the tiniest details and bring it to life. For example, a head turn. I mean, come to t...

I like how animation is a medium that manages to catch the tiniest details and bring it to life. For example, a head turn. I mean, come to think of it, we turn our heads on a daily basis, watch cartoons where most head turns happen as well. When it comes to animating them, it just gets broken...

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As animators, we are living, breathing, walking video cameras with an ability to analyse things. We have an eye to observe how different peo...

As animators, we are living, breathing, walking video cameras with an ability to analyse things. We have an eye to observe how different people walk, express themselves, or even observe nature, like how the wind has effect on trees. So, what do we do with that information? We process it and then we animate it (if we can)....

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Maya has always been a challenge for me, to be honest. All the curves and keys and things you have to click? But after you get the gist of i...

Maya has always been a challenge for me, to be honest. All the curves and keys and things you have to click? But after you get the gist of it, everything is fine... until the next exercise. (plays dramatic music) So, under the theme of "squash-and-stretch", we were asked to animate a bouncing ball in a room in...

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So, what comes next after drawing tons and tons of circular objects? Boxed humans. Technically, it's a lot easier to draw the forms as s...

So, what comes next after drawing tons and tons of circular objects? Boxed humans. Technically, it's a lot easier to draw the forms as simple as it is to get the action right- before drawing complex things like an actual realistic human being. After all, if the foundation is weak... not much bibbidi-bobbidi-boo can happen. Before actually doing...

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Life drawing- it is what it says it is. You literally draw people (who are preferably alive). Sitting at public places, drawing humans have...

Life drawing- it is what it says it is. You literally draw people (who are preferably alive). Sitting at public places, drawing humans have already proved to me how difficult life drawing can be, since humans naturally move a lot, and also, the face of "why-is-this-weird-kid-staring-at-me" that they pull when they notice that you're doing sketches of them...

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I've loved stop-motion since about a year ago when I was working on a stop-motion project with a group of my course mates in our foundat...

I've loved stop-motion since about a year ago when I was working on a stop-motion project with a group of my course mates in our foundation year. It sort of came about when the final edit was completed and we viewed it the entire video together with our lecturer and also with course mates from the entire year...

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Ah, the 21st century filled with never-ending technology goodness and more empty pockets. I feel like most first year students would agree w...

Ah, the 21st century filled with never-ending technology goodness and more empty pockets. I feel like most first year students would agree with me that we were all pretty excited to test out the giant Wacom Cintiq that the university has a few of in studios. [P.S.: IT IS GREAT!] Before our first practice session on 2D, our...

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*whispers*: 3D Animation. -world goes into chaos- [Winnie the Pooh: 3D / Piglet: Me] That kinda-sorta-maybe happened in...

*whispers*: 3D Animation. -world goes into chaos- [Winnie the Pooh: 3D / Piglet: Me] That kinda-sorta-maybe happened in my head when I realised I had to learn to animate in 3D. I mean, maybe it's just me– but, when someone requests for a flat drawing, it's easy. When they request for something to be drawn in 3-dimensional, that's...

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This has been long overdue (by long overdue, I actually meant like a week overdue), but we had a lecture on the module of Animation Principl...

This has been long overdue (by long overdue, I actually meant like a week overdue), but we had a lecture on the module of Animation Principles a week ago. At the end of the session, our lecturer with his funky boots, Georg, told us to take some footage of us tossing any ball (ping-pong ball, tennis ball, basketball,...

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The following 12 principles of animation were introduced by the 'old men' of Walt Disney Studios in the 1930s and later printed in t...

The following 12 principles of animation were introduced by the 'old men' of Walt Disney Studios in the 1930s and later printed in their book called, "The Illusion of Life: Disney Animation" in 1981. So, the 12 principles are as follows: Squash and stretch Anticipation Staging Straight ahead and pose-to-pose Follow through and overlapping action Slow-in and slow-out...

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Hello! Welcome to my first ever animation-slash-art-slash-university blog. This blog has been created to follow up with the dail...

Hello! Welcome to my first ever animation-slash-art-slash-university blog. This blog has been created to follow up with the daily progress that I have and am about to make as an Animation & Visual Effects student at Falmouth University. theanimatingpanda is no doubt a work in progress, so, I sincerely apologise for whatsoever mistakes that I am about to...

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