Don't blink.

Another crucial part of an animation is lip syncing. Nobody would ever watch a cartoon with lip syncs that don't sync up to the dialogue...

Another crucial part of an animation is lip syncing. Nobody would ever watch a cartoon with lip syncs that don't sync up to the dialogue they hear, would they?

When we were told that our new assignment this week was to create a lip sync for one of 6 given audio files, I was a bit daunted by it as I've never learnt about lip sync before, much less make it. After Ann broke it down into bits for us and telling us how to go about creating a lip sync, it was pretty doable.

On a side note, the audio that I went for was the 'Don't Blink' scene featured in Doctor Who. A classic line suitable for a project like this.

We spent the entirety of our stop-motion session just getting the exaggerated parts of our chosen audio down, and breaking down the words into phonetic sounds. From there, we started sketching out the type of lips that we wanted to use. Funnily enough, everyone started making weird shapes with their mouth while trying to grasp the exaggeration from their respective chosen audio.

For this project, we had to merge not only lip syncs to the main puppet but also body language to not only one puppet but two puppets! Also, let's not forget that we have to shoot it on ones.

I decided to make my lip sync lips in clay and in the style of Wallace & Gromit's mouth shapes. And this below is my final product!



Yeeeeah... it gets a little quick towards the end. I have a tendency to do that, don't I?

Have a nice day!

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